How to use the Enchant command in Minecraft
“Player” In this part you must put to whom the enchantment will be directed . You can put your username, or the following codes: “@p” To target the closest user. “@A” To enchant and affect all players in range.
<Enchantment ID” Here is the number that indicates which enchantment you are using (We will leave you a list at the end with all enchantment IDs, depending on items). Enchantments must correspond and be valid for the objects you are applying them to.
“Enchantment level” Finally you can set the enchantment level you want to use. This part of the command is optional , if you don’t put anything on enchantment will be level 1 by default. If you place a 4 the enchantment will be therefore level 4.
* To use any enchantment you must have the object in hand when using the command.
Open the chat box with the diamond sword in hand and write the following enchantment:
/ enchant DigMinecraft knockback 2
You will see what you write at the bottom left of the screen, like so:
Then you just hit the enter button. This command uses the level two knockback name charm.
When you press enter you should see the weapon glow purple.
If everything went well you will see the message “Enchanting successful” appear in the lower left corner of the game window.
We have enchanted our diamond sword with Knockback II (DigMinecraft, is the username)
/ enchantDigMinecraft < strong> knockback2
/ enchant: Command to enchant.
Knockback: Charm to use, you can replace it with its ID which would be (19). See table at the end.
2: Enchantment level, remember this is optional.
If you used it with the ID, it would look like this:
/ enchant 19 knockback 2
Enchantment IDs and commands in Minecraft
This is a list we made that you can use to easily enchant any object, whether you want to enchant a sword, enchant a stick, an ax, or even a bow.
Our list of commands is updated to 2020, so we also tell you which commands to use to make enchantments in version 1.14 and in all the versions available so far.
Without further ado, we present you the only definitive guide to enchantments.
Ready! With this you should have learned how to use the enchant command in Minecraft in your favor, regardless of your version or your device. If an enchantment command worked for you leave us a comment Which one did you use? We strive to make everything as clear as possible.
More about Minecraft:
Try the Commands Troubleshooting and Help page if you get stuff with server errors.
Suggestions or found a bugLeave me a comment/like on:
Minecraft Give Command Generator
A powerful and simple to use minecraft give command maker, with enchantments, color name text, lore and advanced attributes.
The give command is one of the most complicated and powerful commands in Minecraft. This tool is a simple Minecraft give command generator for generating complex commands. Paste this command into chat or a command block and you can generate the item, but remember you will need to be op (admin).
Commands are for vanilla (java or bedrock) edition, but can also work for modded Minecraft. So far it includes, item name and lore, item enchantments and the more advance item attributes which can add buffs or debuffs for users that hold or wear an item.
Enchantments: Most enchantments will only work on certain tools, weapons or armour. Be sure to choose the correct enchantments. You can minecraft give sword with enchantments or minecraft give armor generator, choose those items from the minecraft give item list and choose enchantments from the advanced options. There is a huge number of minecraft give enchanted items combinations.
Color Text: Minecraft 1.13 Java added colored text for items, this was a limited 16 color pallet. In 1.14 this was added to lore. As of 1.16 any text color possible.
Attributes: These can be applied to any item, when a user holds or wears that item they will receive a buff or debuff. For example, a buff can add or multiply damage that a player does when attacking, where as a debuff could reduce their speed. Try to make a sword that can one hit kill a wither.
Can place/destroy: Can place and can destroy are rules used in adventure mode, these allow blocks to only be placed/destroy on the listed blocks or block groups. In this generator you can enter free form text, which gives you a lot of options with nbt tags.
Long Commands: The give command can get quite long and break when entered into chat. The is because chat has a limitation of 256 characters (or 100 characters before 1.11). For commands longer than the limit, use a command block and paste the give command into the command block, place a button on the side and your command should run when pressed.
Versioning: The give command has changed a lot over various versions, most notability the removal of block ids and minor changes to the json encoded dataTag. See notes below, but perhaps one day we can make it work for all versions.
patchImprovements to import, notability player heads and potions.
addedKnowledge Books Give Command Generator.
addedSummon Falling Block generator import and ux improvements.
addedSummon Falling Block generator.
Read version history »
(53 More Updates)
Minecraft Versions Permalinks
If you find yourself using a particular version all the time, you can link directly. There is some crossover between versions, so there will be quirks.
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How to use /enchant command in Minecraft
Commands in Minecraft are the ultimate shortcut. It can be very difficult to obtain certain items in-game, and some mobs or items may even be unobtainable without commands.
For example, the Giant Zombie is only available in Java with commands. The lllusioner is also only available with commands.
Commands make certain tasks a lot easier. Instead of needing to travel to the Nether, kill a bunch of Wither Skeletons and spawn the Wither, it can simply be summoned using a command.
Enchanting weapons and armor can also be a difficult task. Acquiring enough levels and the right books or just getting an enchantment table can take a long time.
That's where the enchant command comes in.
Enchant command in Minecraft
The enchant command can be used to enchant anything that can otherwise be enchanted with a book and an anvil or an enchantment table. Here are all the items that can be enchanted in Minecraft:
- Fishing Rod
- Turtle shell
- Flint and Steel
- Carrot on a stick
- Warped fungus on a stick
This means that all of these things can be enchanted with the command as they can normally with a book or the enchantment table.
In order to use the command, it has to first be turned on. This is done in world settings, either before or after world creation. Once they are activated, the enchant command can be typed into the chat bar.
The syntax for it is: "/enchant <targets> <enchantment> [<level>]" for Java Edition and "/enchant <player: target> <enchantmentName: Enchant> [level: int]" for Bedrock.
The target refers to whatever item, like a sword, that needs to be enchanted. The enchantment can be any enchantment, like Looting, that needs to be applied.
The level involves setting the enchantment level, for Looting it is three but for other enchants it can go all the way up to five. It all depends on the specific enchantment being used.
Input all the correct terms and send the message into the chat. This will enchant the item without using any XP, an enchantment table or an anvil.
The enchant command is the quickest way for a player to enchant an item in Minecraft.
Also read: Top 5 Minecraft console commands every server admin needs to know
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Adds an enchantment to a player's selected item, subject to the same restrictions as an anvil. Also works on any mob or entity holding a weapon/tool /armor in their main hand in Java Edition.
JE: : entity
BE: : CommandSelector<Actor>
- Specifies the target(s).
- Must be a player name, a target selector or a UUID[Java Edition only].
JE: : item_enchantment
BE: : int or
- Specifies the enchantment to be added to the item held in main hand by the target.
JE: : integer
BE: : int
- Specifies the enchantment level. Should be not greater than the maximum level for the specified enchantment[note 1]. If not specified, defaults to 1.
- Must be a 32-bit integer number. In Java Edition, it must be between 0 and 2147483647 (inclusive). In Bedrock Edition, it must be between 1 and 2147483647 (inclusive).
|Command||Trigger||Java Edition||Bedrock Edition|
|any||the arguments are not specified correctly||Unparseable||Failed|
|or fails to resolve to one or more entities (named player must be online)||Failed|
|or is greater than the maximum level for the specified enchantment|
|all the selected players meet one or more of the following conditions: |
|On success||Adds the specified enchantment to the item held by the target.|
|any||Java Edition||On fail||0||0||0|
|On success||1||1||the number of players whose items are successfully enchanted.|
|Bedrock Edition||On fail||0||N/A||N/A|
|On success||the number of players whose items are successfully enchanted.||N/A||N/A|
In Bedrock Edition, there's a bug: If items already have the enchantment with the specified level, executing command makes the enchantment increase by 1 level.
- ↑Although enforces maximum levels and compatibility, other commands (such as , , and ) can bypass these restrictions.
- To give the Infinity enchantment to all players holding a bow:
- To enchant the nearest player's held sword with Sharpness 5:
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